Energy Tools & Weaponry (WIP) - SE2 Concept

Please see my post on https://support.keenswh.com/spaceengineers2/pc/topic/53312-a-case-for-energy-based-weaponry-se2-concept for more detail!

Beam weapon reference: https://www.reddit.com/r/ARC_Raiders/comments/1s92bqr/mini_arc_raiders_close_scrutiny_vaporizers_are_no/
New ARC raiders enemy nails the laser concept - visuals, sound, and mechanically with the beam pulse shots as an alternate fire mode.

Multi-Tool : This was shown as a previous concept in the Pioneer Edition files, but looked to be ultimately passed. I would like to bring this back!

The MDL Multi-Tool has a module slot that determines function.
-Tractor (Phys-Gun)
-Laser (weapon)
-Terrain Modifier (similar to No Man's Sky)

More to come from this idea!

Beam reference 1

Beam reference 1

Beam reference 2

Beam reference 2

Beam is reminiscent of ARC - leaves a burn trail along its hit path.

Beam is reminiscent of ARC - leaves a burn trail along its hit path.

Pulse Repeater Design 1 - Reusing the old model!

Pulse Repeater Design 1 - Reusing the old model!

Pulse Repeater SFX Inspiration.

Initial Sketches for a Ship Laser Multi-Tool!

Initial Sketches for a Ship Laser Multi-Tool!

My Multi-Tool concept: (reference)
Tractor beam module
Beam weapon module
Voxel manipulator/repair module

My Multi-Tool concept: (reference)
Tractor beam module
Beam weapon module
Voxel manipulator/repair module