HMG Weapon (WIP) - SE2 Concept

Initial mood board / visual references.

For my proposed SE2 Combat system - less is more.

Ballistic Rapid-Fire Weapons:

HMG - high damage. RPM increases when aiming (right-click) : Heavy Bolter mechanics from WH40K

Gatling - large spread, less damage, less range, turret slow to turn - but hit scan? This is just a current idea- Hit scan would allow the best anti-missile defense and may be easier to function in the game code!

Historical Reference 3

Historical Reference 3

Historical Reference 2

Historical Reference 2

Historical Reference 1

Historical Reference 1

SE1 Mod by DannyJPN on Steam Workshop

SE1 Mod by DannyJPN on Steam Workshop

Shoulder mounted HMG for player - concept

Shoulder mounted HMG for player - concept

Mechanics of HMG are like the heavy bolter from WH40K - rapid fire when zooming.

Mechanics of HMG are like the heavy bolter from WH40K - rapid fire when zooming.

Heavy Bolt Rifle Gameplay - HMG Mechanics reference/inspiration